Body Language in Character Animation

——   Created by 2D Animation 101 Courses

Improve your character animation with irresistible body language

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Course
19
Lessons
1h 08m
Lesson time
beginner
Skill level

More about this course

Interested in taking your character animation to the next level?

NO? Stop reading this.

YES? Continue...

How cool would it be to learn how to Express Emotions with your characters by learning the different gestures in the next 30 days?

In this Step-by-Step course Sydney walks you through how to go from knowing nothing about body language, to becoming an expert in expressing emotions in your character animation.

"I'm a busy person, how much time a day do I need available?"

This course was designed for busy people. Maybe you are learning animation in your spare time, or maybe you are a busy animator with a lot of projects at hand. Well, we are happy to announce that you can learn Body Language by spending 5 mins a day.

And of course, if you have time, you can learn all the secrets from the first day by watching all the lessons the same day.

Learn at your own pace.

"Who is this course for?"

  • If you are convinced that Knowing about Body Language is not important in animation, then this course is NOT FOR YOU
  • If you think that knowing about the different Bogy Gestures improve character animation, then this course is FOR YOU

"What will I get from this course?"

  • You will know how to express emotions in character animation
  • You will be able to show charisma and personality from any pose
  • You will know how to have the audience interested before your character says a word

"What will I learn in those 30 days?"

CHAPTER 1 - Getting Started

  1. Day 1-Introduction to Body Language
  2. Day 2-Language and Communication
  3. Day 3-Words, Voice and Body
  4. Day 4-Body Language in depth
  5. Day 5-Review of chapter 1
  6. Day 6-Quiz to reinforce concepts learned

CHAPTER 2 - Animation Principles

  1. Day 7-Staging and Body Language
  2. Day 8-Exaggeration and Body Language
  3. Day 9-Appeal and Body Language
  4. Day 10-Review of chapter 2
  5. Day 11-Quiz to reinforce concepts learned

CHAPTER 3 - Unconscious behaviour

  1. Day 12-The Limbic System in Cartoon Characters
  2. Day 13-Get Into vs Get Away
  3. Day 14-Relaxed vs Annoyed
  4. Day 15-Review of all the concepts from section 3
  5. Day 16-Exam to reinforce the concepts learned on section 3

CHAPTER 4 - Body Language Gestures

  1. Day 17-Facial Gestures
  2. Day 18-Head Gestures
  3. Day 19-Hand Gestures
  4. Day 20-Arm Gestures
  5. Day 21-Shoulder Gestures
  6. Day 22-Torso, Chest and Hip Gestures
  7. Day 23-Leg Gestures
  8. Day 24-Feet Gestures
  9. Day 25-Review of all the concepts from section 4
  10. Day 26-Exam to reinforce the concepts learned on section 4

FINAL CHAPTER - Body Language Final - Challenge

  1. Day 27-Observational Challenge

On the last day, you will need to invest around 15 to 20 mins to complete the challenge. So if you are a busy person, please consider this time frame. Are you ready to learn how to express the feelings of your characters?

Enroll today.

19 Lessons

Chapter 1 - Getting Started
0:02:54
Introduction
0:03:45
Language and Communication
0:02:45
Words, Voice and Body
0:04:42
Body Language In Depth
Chapter 2 - Animation Principles
0:03:59
Staging and Body Language
0:03:25
Exaggeration and Body Language
0:03:39
Appeal and Body Language
Chapter 3 - Unconscious Behavior
0:02:55
The Limbic System in Cartoon Characters
0:03:12
Get Into vs Get Away
0:04:09
Relaxed vs Annoyed
Chapter 4 - Body Language Gestures
0:03:57
Facial Gestures
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Class benefits

  • Certificate of Completion
  • 30 day satisfaction guarantee
  • 24/7 streaming access
  • Direct teacher access
  • 1h 08m of on-demand video
  • 7 downloadable files
  • Have a coupon?

About the instructor

With a background of 10 years in the film industry at Autumn Leave Films, and with over 30 short films produced to this date, we are a group of animators who love to share everything we know about animation, from pre-production, animation, to post production. Our aim is to equip future …

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