Create a Cartoon Baby Animal in 3D

——   Created by Josh Dunlap

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More about this course

In this class we will go from beginning to end as I walk you through how to create a 2D illustrated concept and transform that into a fully 3D sculpted character.

We'll be using simple pencil and paper for our illustrations at first and later take them into photoshop to polish them off. After that we will move onto sculpting inside of Zbrush. Lastly, we will render them in both Zbrush and Keyshot.

I'm really excited to teach this class and I hope everyone enjoys this process!

The course project

Create a Cartoon Baby Animal in 3D.

Create and Design an Animated/Vinyl toy stylized character based on a drawing or reference image of a cute baby animal. You can work from any animal image you would like, or you can follow along with me. Also, think of an action item the character can be holding or playing with.

  • Find an image of a cute animal online. Cute pose, good features to emphasize and stress.
  • Make notes or paint-overs in Photoshop to further experiment with concept and polish design.
  • Start blocking out character in Zbrush based on your illustrated character. Sculpt the basic forms.
  • Refine the basic forms and shapes into a polished character.
  • Pose the character in Zbrush.
  • Create and add the prop.
  • -Render (Zbrush or Keyshot)

And that's all there is to it!

Once you have you're fully realized 3D baby animal character, post them in the projects section so the world can see them! Feel free to post along the way as well.

I can't wait to see what everyone comes up with!

I hope everyone will enjoy. See you in class!

10 Lessons

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Supplies and Materials
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Finding the Right Reference
Drawing Your Concept
Start the Sculpture
Refine Details
Posing the Character
Adding the Prop
Final Thoughts and Thank You
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Class benefits

  • Certificate of Completion
  • 30 day satisfaction guarantee
  • 24/7 streaming access
  • Project included
  • Direct teacher access
  • 21m of on-demand video
  • Have a coupon?

About the instructor

Digital Artist based in Los Angeles, CA.

I specialize in 3D Character / Hard Surface Sculpting and Design for the film, gaming, and collectibles industries. I currently work at Legacy Effects as a 3D Artist and have worked with companies such as Marvel, DC, Toyota, The Mill, Magic Wand Studios, Sideshow, and …

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