Learn the concept of FPS! Simple and straightforward!
This class is for everybody that always wondered what fps stands for, as I'm going to explain in theory and giving examples as well. In fact, there's no way to explain in theory without providing any example, especially for this theme. The examples are of a ball jumping in a total time of 1 second, and fps are of 6 fps, 12 fps, 24 fps and 30 fps. Time to learn!
This class project consists in making tests of different fps for you to take notes of which works best for you, if you're planning on enter the animation or movies world. I suggest that you begin with 12 fps or 24 fps and go from there. But, of course, it is your choice. In the end, you will have a frame rate that you will be very confortable to work with.
I graduated in Technology in Graphic Arts (almost the same as Graphic Design) by the Federal Technological University of Paraná (Brazil) and also completed a …