US $19.97

Learning Game Design

——   Created by Lewis Pulsipher

The process of specifying and modifying the way the game plays: not programming, art, marketing, licensing, sound, etc

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10h 07m
Lesson time
Skill levels

More about this course

This pair of "Learning Game Design" courses is designed for people who want to design games - video or tabletop - but lack information about what is really involved and how to go about it. It's not rocket science, but commercial design is a JOB - one that cannot be done by rote, there is no "Easy Button". I'm not here to encourage you, or entice you, or entertain you, I'm here to inform you. I assume you have the motivation to learn how to design games, you just need to know how. And that means you need to do it from start to finish, to complete games rather than merely start them.

We'll discuss the process of game design, the possible structures in games, the best way to start learning game design, what makes a game good (there's a great variety of opinion about this), ways to provide a framework for your design efforts, ways to keep records of your work, software to help you learn. Many aspiring game designers have crippling misconceptions (such as the notion that it's all about a great idea, or that everyone likes the same games they do), and I'll try to clear those out of your way.

This is not a "comprehensive" series because there's no such thing. It is a pair of courses about learning game design. Learning is a process that goes on throughout a game designer's career, and it starts here. 

Keep in mind, this course is not about game development, that is, not about programming, art, sound, and so forth. It is only about game design.Most so-called "game design" courses are actually about game development, with just a little game design involved.

102 Lessons

The Beginning
3 mins
Fundamental things
6 mins
What you'll discover
3 mins
Game design is education, not rote learning
4 mins
The main assignment
3 mins
9 mins
3 mins
Course length - depends how long your game takes
8 mins
Supplemental books and other materials
What Game Design Is - And Is Not
6 mins
3 mins
Stay behind the curtain
4 mins
Is game design about mind control?
15 mins
Typical illusions of aspiring game designers
2 mins
Is it really work?
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About the instructor

Lewis Pulsipher
Lewis Pulsipher
  • 1 student
  • 5 courses

Dr. Lewis Pulsipher (Wikipedia: "Lewis Pulsipher"; "Britannia (board game)"; "Archomental" ) is the designer of half a dozen commercially published boardgames. His game "Britannia" is …

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Class benefits

  • Certificate of Completion
  • 30 day satisfaction guarantee
  • 24/7 streaming access
  • Direct teacher access
  • 10h 07m of on-demand video
  • 1 downloadable file
  • 3 peers to work with
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